Media influences on aggression, including the effects of computer games
Watching or playing violent media can make people behave more aggressively. Researchers study whether violent computer games are a significant cause of real-world aggression.
Real World
After the 1999 Columbine school shooting, media attention focused on the shooters' frequent playing of Doom, prompting Anderson and Dill's research into whether violent video games cause real-world aggression.
Exam Focus
Distinguish correlation from causation when evaluating — Anderson and Dill's Study 1 was correlational, only Study 2 was experimental.
Evaluation Scaffold
A four-step framework for high-quality evaluation. Use this for 'assess', 'evaluate', and 'to what extent' questions.
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